From State Exposition Building to Science Center: Changing Ideals of Progress in Los Angeles, 1873-1992

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Description
Los Angeles long served as a center of technological and scientific innovation and production, from nineteenth-century agriculture to twentieth-century aerospace. City boosters used spectacle-filled promotional strategies to build and maintain technological supremacy through industry. Evaluating the city’s premier industry-focused science

Los Angeles long served as a center of technological and scientific innovation and production, from nineteenth-century agriculture to twentieth-century aerospace. City boosters used spectacle-filled promotional strategies to build and maintain technological supremacy through industry. Evaluating the city’s premier industry-focused science museum, the California Science Center, is therefore a must. The California Science Center is one of the most-visited museums in the United States and is in the historic Exposition Park. Yet, no thorough analysis has been done on its influential history. This dissertation is an interdisciplinary study of the California Science Center, from its 1870s beginnings as an agricultural fairground, to the construction of the world’s fair-inspired State Exposition Building in the 1910s, to its post-World War II redesign as the California Museum of Science and Industry. It uses regional history, design history, and museum studies to evaluate the people behind the museum’s construction and development, how they shaped exhibits, and the ideologies of progress they presented to the public. This dissertation builds on established historical components in Los Angeles’ image-making, primarily boosterism, spectacular display, and racism. The museum operated as part of the booster apparatus. Influential residents constructed Exposition Park and served on the museum board. In its earliest days, exhibits presented Anglo Los Angeles as a civilizing force through scientific farming. During the Cold War, boosters shifted to promote Los Angeles as a mecca of modern living, and the museum presented technology as safe and necessary to democracy. Local industries and designers featured centrally in this narrative. Boosters also used spectacle to ensure impact. Dioramas, Hollywood special effects, and simulated interactive experiences enticed visitors to return again and again. Meanwhile, non-white residents either became romanticized, as in the case of the Mexican Californios, or ignored, as seen in the museum’s surrounding neighborhood, primarily-African American, South Central. Anglo elites removed non-whites from the city’s narrative of progress. Ultimately, this dissertation shows that the museum communicated city leaders’ ideologies of progress and dictated exhibit narratives. This study adds nuance to image-making in Los Angeles, as well as furthering regional analysis of science museums in the United States.
Date Created
2018
Agent

Reinventing the Design Process: Sustainability and Branding

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Description
Explore the implications that both sustainability and branding have on the built environment in order to develop a health an wellness center that promotes a balanced lifestyle for two targets users, which are of entirely different demographics.
Date Created
2013-05
Agent

Pillows for the Generations

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Description
Screen printed textiles formed into over-sized pillows and wall hangings encompass the viewer just as emotions and memories envelope a person's state of being. Pillows representing three generations are staged in small vignettes created by found and restored antiques to

Screen printed textiles formed into over-sized pillows and wall hangings encompass the viewer just as emotions and memories envelope a person's state of being. Pillows representing three generations are staged in small vignettes created by found and restored antiques to surround the viewer in a tangible representation of the intimacy one feels with important figures in a lifetime.
Date Created
2013-12
Agent

Quality versus Quantity and the Role of the Designer in the Manufacturing Process

Description
Modern manufacturing has allowed society to make giant leaps and bounds within the sphere of building. But how much are we sacrificing for this to occur? There is a fine line between a quality product and its counterpart- the quantity

Modern manufacturing has allowed society to make giant leaps and bounds within the sphere of building. But how much are we sacrificing for this to occur? There is a fine line between a quality product and its counterpart- the quantity product. Who is responsible for maintaining this balance? How can we ensure that the responsible parties are aware of how something will be produced? Designers must be educated in manufacturing processes so that they can act as a quality control buffer and make informed decisions about the product specified. The responsibility of maintaining a balance between quality and quantity (or cost) is a joint one. In some cases, it may fall on the craftsman, who pushes out more product in order to compete in the market today. In others, it may be on the manufacturer, who uses particular methods of building in order to ensure a quality product. However, in most scenarios, furniture is produced to spec, per the intent of a designer. Whether the craftsman or the manufacturer makes the product, some sort of design minded person is behind the order and has the final say on how a piece that they have commissioned will look. A purchase order is issued to a manufacturer or craftsman based on a provided quote. Shop drawings are reviewed by a designer to ensure that the proper materials are used, the proper dimensions are met, and that the aesthetic of the piece matches the designer's vision. In recognizing that a portion of responsibility for the manufacture of product falls onto the designer, who submits a specification to a manufacturer, and approves or denies shop drawings, we can recognize a missing piece of their fundamental education. Newly graduated designers lack basic knowledge about the way things that are used every day are built, how they want them built, and what materials are used to build them. Extensive engineering and labor processes are required to fabricate products; processes that a designer may know nothing about, thereby forfeiting their involvement in quality control. This first section of this paper will strive to address issues of quality versus quantity, and the role of the designer in maintaining a balance between the two. In addition, it will focus on implementing methods to educate designers on manufacturing techniques, essentially creating a quality control mechanism in terms of furniture specification. The second section will consist of a developing course outline addressing the basic knowledge and application of manufacturing techniques for interior designers.
Date Created
2014-05
Agent

The Effect of Retail Design on Consumer Purchasing Behavior

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Description
This project researches the potential effects of retail design and layout and how it affects consumer-purchasing behavior. The research can be broken down into three large segments as well as a case study. The first focuses on the consumers and

This project researches the potential effects of retail design and layout and how it affects consumer-purchasing behavior. The research can be broken down into three large segments as well as a case study. The first focuses on the consumers and the target market. The second examines store layout in terms of walkways, wall placements, and major pathways throughout the space. Third, the overall aesthetics and design are studied, focusing on color, texture, shapes, and lighting. Lastly, a case study on a popular women's retail store, Antrhoplogie, is examined based on the above research. This project gives interesting insight into the minds of the consumer in retail environments as well as the effect of design and overall experience the consumers have in many types of retail stores.
Date Created
2014-05
Agent

How Paw's Can Heal: Designing for Animal Assisted Therapy

Description
Design focuses on the ability to change one's emotion, wellness, and an over all sense of self. Designers strive for a positive space that ensures ones safety while at the same time, making sure the environment is pleasing to the

Design focuses on the ability to change one's emotion, wellness, and an over all sense of self. Designers strive for a positive space that ensures ones safety while at the same time, making sure the environment is pleasing to the eye. Beyond the design aesthetics, animal assisted therapy is utilized in many scenarios/environments in order to receive the utmost positive outcome in patients and ultimately, creating a peaceful state of mind.
Date Created
2014-05
Agent

Integrating Hospitality & Hospital Design

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Description
Plagued by white walls, cold corridors, sterile layouts, and overall design inefficiency, traditional hospitals have created an ironic sense of fear in most people about visiting a place intended to help them heal. This thesis examines the healing qualities for

Plagued by white walls, cold corridors, sterile layouts, and overall design inefficiency, traditional hospitals have created an ironic sense of fear in most people about visiting a place intended to help them heal. This thesis examines the healing qualities for humans in response to a resort-like atmosphere where they are provided with amenities such as a variety of entertainment, food, and recreation options as well as first-class customer service.
Date Created
2014-05
Agent

Developing Efficiencies in Health Care Design: Using Supply Chain Management Principles to Solve Design Problems

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Description
Supply Chain Management has many fundamental principles that can be applied to all businesses to improve efficiency and create more transparency, this in turn, encourages collaboration and fosters healthy professional relationships. Using the fundamental principles of supply chain management, I

Supply Chain Management has many fundamental principles that can be applied to all businesses to improve efficiency and create more transparency, this in turn, encourages collaboration and fosters healthy professional relationships. Using the fundamental principles of supply chain management, I evaluated the Veterans Administration(VA) hospital in regards to their provided treatment for Post-traumatic Stress Disorder(PTSD) to look for places where efficiency can be improved. I analyzed the problem in relation to Supply Chain Management, PTSD, and design in order to create a more complete solution. Once these areas were addressed, I proposed a solution that included creating a separate clinic for PTSD treatment that addressed the current issues in regards to treatment at the VA hospital. My goal was to improve space efficiencies and design a treatment environment that is more evolved and conducive to veterans suffering from PTSD. Though the creation of one PTSD clinic will not be able to completely change the system, it can be a step in the right direction to bring about the change that needs to occur within the VA medical system.
Date Created
2014-05
Agent

Design & Community Development: The Built Environment's Role in the Health of Native American Communities

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Description
The institutionalized environments of government aid, void of architectural creativity, are regular sights in Native American communities. Meanwhile, the community falls victim to obesity, diabetes, addiction, and many other maladies. I believe that the design of a community's buildings can

The institutionalized environments of government aid, void of architectural creativity, are regular sights in Native American communities. Meanwhile, the community falls victim to obesity, diabetes, addiction, and many other maladies. I believe that the design of a community's buildings can greatly affect the health of the community. This thesis focuses on the social aspects of design. How might we enhance the social capital of Native communities through the built environment?
Date Created
2014-12
Agent

The influence of the Exposition des arts décoratifs et industriels modernes, Paris 1925 on Hollywood films of the late 1920s and 30s

Description
The author explores the influences on the interiors of Hollywood films of the late 1920s and 30s. The Exposition des Arts Décoratifs et Industriels Modernes, Paris 1925 is examined in historical context and its influence on design trends internationally.

The

The author explores the influences on the interiors of Hollywood films of the late 1920s and 30s. The Exposition des Arts Décoratifs et Industriels Modernes, Paris 1925 is examined in historical context and its influence on design trends internationally.

The Hollywood film industry is examined, in general, and Metro-Goldwyn-Mayer and its longtime art director, Cedric Gibbons, in particular. Eight MGM films are discussed and their interiors analyzed for related influence from the 1925 Paris Exposition.

The thesis makes a case for the influence of the 1925 Paris Exposition on Cedric Gibbons and the interiors of the MGM films of the late 1920s and 30s.
Date Created
2014
Agent