Failure, Play Conditioning, and Accomplishment: Learning Sekiro with Dark Souls Habits
Description
In my creative project I created a video essay examining the mechanical differences found in the games, Dark Souls and Sekiro: Shadow's Die Twice from developer, FromSoftware. I analyze these mechanical changes and their potential impact on players mindsets and playstyles. I pull from my own experience as well as Katherine Isbister, and the wider internet discourse on game design.
Date Created
The date the item was original created (prior to any relationship with the ASU Digital Repositories.)
2021-05
Agent
- Author (aut): Staples, Joshua H.
- Thesis director: Greene, Jacob
- Committee member: Moran, Stacey
- Contributor (ctb): Arts, Media and Engineering Sch T
- Contributor (ctb): Barrett, The Honors College