The Importance and Effect of Video Games on Learning, Social Behavior, and Entertainment
Description
In this paper, I will look at recent game studies in three (3) large categories: (1) how games can be used for educational instruction, (2) how games impact players' social skills and behavioral choices, and (3) how games function as a method for satisfying human needs of play and entertainment. Within each category, several studies will be summarized. I have chosen these three (3) categories in particular because they are the ones I am most interested in and will afford to me the background research with which to define my own path of research and game design.
Date Created
The date the item was original created (prior to any relationship with the ASU Digital Repositories.)
2016-12
Agent
- Author (aut): Somers, Michael John
- Thesis director: Devine, Theresa
- Committee member: McNamara, Danielle
- Contributor (ctb): School of Humanities, Arts, and Cultural Studies
- Contributor (ctb): Barrett, The Honors College