Haptic Feedback for Women’s Health

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Description

The intent of this project was to design, build, and test a female-intended vibrator that incorporates elements of haptic feedback, biomimicry, and/or micro robotics. Device development was based on human-centered user design elements and the study of physiological arousal, as

The intent of this project was to design, build, and test a female-intended vibrator that incorporates elements of haptic feedback, biomimicry, and/or micro robotics. Device development was based on human-centered user design elements and the study of physiological arousal, as sexuality and sexual functioning are a part of a human’s overall assessment of health and well-being. The thesis sought to fill the gap that prevents data collection of a female entire sexual response from initial arousal to final orgasm.

Date Created
2022-05
Agent

Advancing Inventory Management at the Arizona State University Print and Imaging Lab

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Description
The Arizona State University Print and Imaging Lab (PIL) processes hundreds of jobs on a monthly basis for entities inside and outside of the university. Using stock in order to satisfy these orders, it is crucial to be able to

The Arizona State University Print and Imaging Lab (PIL) processes hundreds of jobs on a monthly basis for entities inside and outside of the university. Using stock in order to satisfy these orders, it is crucial to be able to keep track of stock in order to maintain an accurate inventory records. This paper documents the process in troubleshooting and determining ways to further improve the PIL’s usage of Tharstern’s management information system (MIS) in order to allow the PIL to continue to expand. Briefly touching on the utilization of consignment stock (CS) within the lab, the paper largely focuses on ensuring inventory movement within Tharstern. From customer service representatives (CSRs) initial job creation, to purchase orders (PO), milestones, and final productions, the paper will follow the determination of the problem, the different approaches in attempted fixes, the found solution, and conclude by describing the continued efforts with newfound knowledge and integration of the Shopfloor manufacturing execution system (MES) at the PIL.
Date Created
2020-05
Agent

GIT Imaging Essentials: Motion Graphic Series

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Description
This project aims to explain important foundational concepts for three focus areas within the Graphic Information Technology (GIT) major at Arizona State University animated motion graphic videos. Exposure in photography, the 12 Principles of Animation in animation, and types of

This project aims to explain important foundational concepts for three focus areas within the Graphic Information Technology (GIT) major at Arizona State University animated motion graphic videos. Exposure in photography, the 12 Principles of Animation in animation, and types of shots in videography are the three topics covered, each being focused on in one video. These videos are designed to fulfill an educational purpose by creating an easy to understand foundation for incoming GIT majors, as well as other photography, videography and animation students to refer to. Each video is a short 2D motion graphic animated in Adobe After Effects. Assets for each animation were created in Adobe Illustrator. Photo Concepts: Exposure examines the relationship between shutter speed, aperture, and ISO with regards to exposing a camera to take a photograph. 12 Principles of Animation provides a visual example of each of the twelve principles of animation. These principles were paraphrased from Illusion of Life by Frank Thomas and Ollie Johnston; they explain concepts that when applied, help make animations more "real." Video Techniques: Types of Shots visually explains the different ways to frame a video when recording, ranging from extreme wide-angle shots capturing an entire city to extreme close ups that only show the eyes of the subject.
Date Created
2018-12
Agent

Comparing serif and sans serif typeface pairings on maps

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Description
When cartographers and graphic designers create maps they choose typefaces. Often, serif and sans serif typefaces are paired together to represent different information on a map. Typefaces have a communicated tone and choosing the correct typeface combination to send the

When cartographers and graphic designers create maps they choose typefaces. Often, serif and sans serif typefaces are paired together to represent different information on a map. Typefaces have a communicated tone and choosing the correct typeface combination to send the intended message can be challenging. The purpose of this study was to create an analysis of the aesthetic characteristics of typeface pairings to assist map creators when choosing typefaces. An online survey was utilized to collect responses from graphic designers who have been trained in at least one year or more in design from a higher education institution. There were 30 participants in the study and they scored 24 typeface pairings, 12 differentiating and 12 superfamily, on 48 maps. Scoring was done on eight aesthetic characteristics: friendly, whimsical, cheap, neutral, bland, corporate, serious and modern. The researcher conducted an analysis of each typeface’s microaesthetics and then compared these to the survey’s scored aesthetic characteristics. It was concluded that there are many factors that go into comparing the typeface pairings of serif and sans serif typeface combinations. However, a selection of a superfamily typeface pairing is better than selecting a differentiating pairing. Future research should focus on conducting studies with a varying amount of typeface styles. Also, to include less maps per survey and a survey completion status bar.
Date Created
2018
Agent

Live Action & 2D Integration

Description
Live action and animation crossovers are not a new concept, the two have shared the screen successfully for a quite a long time i.e. Mary Poppins, Who Framed Roger Rabbit, Space Jam, Pete's Dragon, The Pagemaster, Lizzie McGuire. The lines

Live action and animation crossovers are not a new concept, the two have shared the screen successfully for a quite a long time i.e. Mary Poppins, Who Framed Roger Rabbit, Space Jam, Pete's Dragon, The Pagemaster, Lizzie McGuire. The lines between the two medium have blurred. This creative project will result in the complete production of a short live action film that has a 2D animated character who serves as a storytelling element, emphasizing the production and integration of this 2D character. This character aids in portraying the personality, feelings, and story of the main "real life" character to the audience.
Date Created
2016-12
Agent

The Tiniest Tumbleweed

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Description
The creative project, The Tiniest Tumbleweed, produces a piece of children's literature in the form of a fully illustrated e-book that can serve as a model for parents, caretakers, and teachers to bring awareness to the importance of imparting positive

The creative project, The Tiniest Tumbleweed, produces a piece of children's literature in the form of a fully illustrated e-book that can serve as a model for parents, caretakers, and teachers to bring awareness to the importance of imparting positive self-efficacy concepts to young children. The project uses the work of acclaimed psychologist Albert Bandura in the field of self-efficacy as the theoretical foundation of the story. The theme is clearly stated as striving to be all YOU can be and that achieving one's personal best, "is just fine, just fine indeed." By creating a children's picture book, two things are accomplished; first, children hear an endearing story of a tumbleweed and a sparrow that use principles of positive self-efficacy to overcome adversities in their lives. Second, those who teach children have a tool to use to deliver the message over and over again. The Tiniest Tumbleweed also presents a link to science with photographs of the growth patterns of tumbleweeds and house sparrows in their natural environment.
Date Created
2013-05
Agent

CROSS-MEDIA VEGAN EDUCATION: A MULTI-FACETED APPROACH TO LEARNING

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Description
The purpose of this paper was to discuss my honors thesis for Barrett, the Honors College. The content presented throughout was explanatory in nature, covering the inception of the project and its scope, as well as the potential of the

The purpose of this paper was to discuss my honors thesis for Barrett, the Honors College. The content presented throughout was explanatory in nature, covering the inception of the project and its scope, as well as the potential of the project to be implemented for commercial use. The first section delved into the initialization stage of the project, and discussed the reasons I chose this subject matter for my thesis as well as the possible implications of the project's content. The second section went into detail about the research component of the project, and provided some relevant and key facts behind veganism that helped shape the main content of the information presented throughout the project. The final section of this paper explored the possible commercialization and retail distribution of the project, and what factors played into this becoming a successful endeavor.
Date Created
2015-05
Agent

Color Blindness Booklet for Toddlers

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Description
The Color Blindness Booklet for Toddlers was created for parents, teachers and guardians to test their children to check if they showed any signs of color blindness. The booklet was designed to be used with an adult and a child

The Color Blindness Booklet for Toddlers was created for parents, teachers and guardians to test their children to check if they showed any signs of color blindness. The booklet was designed to be used with an adult and a child within the age range from 3 to 6. The adult reads the story to the child while the child traces the path through a differently colored line path in a large circle filled with select and specific colors that are commonly seen in color blind deficiency problems. Each page contains a hint to bring one animal across the differently colored line. The book is filled with fun and entertaining graphics to keep the child interested and amused. After the adult and the child finish up the book the adult then counts the amount of pages the child cannot complete and refers to the amount of pages that is problematic (Which is located in the very back.) The book is an eight inch by eight inch saddle stitch printed on 100# cover for the title page and 80# text for the guts. This book was created to be used in a school and home setting. It is easy to reproduce and it would be affordable for schools to buy large quantities. This book was actually printed out and presented to the committee. This book was a successful project because there is nothing like this being currently used on the market. The Color Blindness Booklet for Toddlers could possibly help parents find color deficiencies in an early stage of the child's life which would prevent future problems and possibly even learning disabilities.
Date Created
2015-12
Agent

Selfless—an Animated Short Film

Description
A 2-5 minute animated short film created in Autodesk Maya.
Date Created
2016-05
Agent