Description
This project aims to explain important foundational concepts for three focus areas within the Graphic Information Technology (GIT) major at Arizona State University animated motion graphic videos. Exposure in photography, the 12 Principles of Animation in animation, and types of shots in videography are the three topics covered, each being focused on in one video. These videos are designed to fulfill an educational purpose by creating an easy to understand foundation for incoming GIT majors, as well as other photography, videography and animation students to refer to. Each video is a short 2D motion graphic animated in Adobe After Effects. Assets for each animation were created in Adobe Illustrator. Photo Concepts: Exposure examines the relationship between shutter speed, aperture, and ISO with regards to exposing a camera to take a photograph. 12 Principles of Animation provides a visual example of each of the twelve principles of animation. These principles were paraphrased from Illusion of Life by Frank Thomas and Ollie Johnston; they explain concepts that when applied, help make animations more "real." Video Techniques: Types of Shots visually explains the different ways to frame a video when recording, ranging from extreme wide-angle shots capturing an entire city to extreme close ups that only show the eyes of the subject.
Details
Title
- GIT Imaging Essentials: Motion Graphic Series
Contributors
- Bennett, Weston Nicholas (Author)
- Ehgner, Arnaud (Thesis director)
- Ralston, Laurie (Committee member)
- Graphic Information Technology (Contributor)
- Barrett, The Honors College (Contributor)
Date Created
The date the item was original created (prior to any relationship with the ASU Digital Repositories.)
2018-12
Resource Type
Collections this item is in