The Emblems: Speech-Recognition in Games
Description
Speech recognition in games is rarely seen. This work presents a project, a 2D computer game named "The Emblems" which utilizes speech recognition as input. The game itself is a two person strategy game whose goal is to defeat the opposing player's army. This report focuses on the speech-recognition aspect of the project. The players interact on a turn-by-turn basis by speaking commands into the computer's microphone. When the computer recognizes a command, it will respond accordingly by having the player's unit perform an action on screen.
Date Created
The date the item was original created (prior to any relationship with the ASU Digital Repositories.)
2014-05
Agent
- Author (aut): Nguyen, Jordan Ngoc
- Thesis director: Kobayashi, Yoshihiro
- Committee member: Maciejewski, Ross
- Contributor (ctb): Barrett, The Honors College
- Contributor (ctb): Computing and Informatics Program
- Contributor (ctb): Computer Science and Engineering Program