Game Design Thesis
Description
For my thesis project, I joined a pathway course in Game Design. The goal was to design an analog game based upon principles learned in class and through experimental gameplay. Tasked with designing different game types and provided different styles of games to test, I was able to explore and develop my own game idea, Covers.
Date Created
The date the item was original created (prior to any relationship with the ASU Digital Repositories.)
2023-05
Agent
- Author (aut): Miller, Jessica
- Thesis director: Loebenberg, Abby
- Committee member: Mack, Robert
- Contributor (ctb): Barrett, The Honors College
- Contributor (ctb): School of Social and Behavioral Sciences
- Contributor (ctb): School of Social Work