Description
This project explores the potential of an artificial intelligence/machine learning algorithm, K-Means to augment the connection between two individuals through a game interface. Further implementation of such technology is theorized in the form of a two-way chatbot. The role of bias is extensively reported and researched in order to remain cognizant of these new technological advancements.
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Details
Title
- Thesis Defense Presentation
Contributors
- Hatfield, Kacy (Author)
- Sha, Xin (Thesis director)
- Finn, Ed (Committee member)
- Barrett, The Honors College (Contributor)
- Arts, Media and Engineering Sch T (Contributor)
Date Created
The date the item was original created (prior to any relationship with the ASU Digital Repositories.)
2022-05
Resource Type
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