Those Who Play, Emerge Together: Toward a Community-Building Framework Through Table-Top Role Playing
Description
This qualitative dissertation explores the use of an original table-top role-playing game as a framework for community-building among independent community educators who lack a central geographic nexus. The study utilized an action research approach, involving the creation and development of the game in collaboration with participants for a period of many months, using an iterative, emergent design process that emphasized collaboration and feedback. The research sought to answer the following questions: 1) How can a table-top role-playing game establish and build community among independent community educators? 2) By engaging in an emergent design-informed table-top role-playing game, what kinds of community-building frameworks can be produced by independent community educators playing the game? The game, called "New School," was designed to facilitate communication and connection among educators working in a variety of communities, contexts, and geographic locations. Through a series of playtesting sessions and a reflective feedback loop, the researcher and participants identified key features of the game that supported community-building, including opportunities for storytelling, shared problem-solving, and connection with personal and professional experiences. The findings suggest that the game has potential to serve as a framework for community-building, promoting emergent collaboration and knowledge-sharing among participants. Implications for future research and practice in this area are discussed.
Date Created
The date the item was original created (prior to any relationship with the ASU Digital Repositories.)
2023
Agent
- Author (aut): Bennett, Zoe Laurel
- Thesis advisor (ths): Wolf, Leigh G
- Committee member: Boltz, Liz
- Committee member: Smith, Stephanie
- Publisher (pbl): Arizona State University