Employing qualitative methods and drawing from an intersectional framework which focuses on the multiple identities we all embody, this dissertation focuses on oppressions and resistance strategies employed by women of color in Xbox live, an online gaming community. Ethnographic observations and narrative interviewing reveal that women of color, as deviants within the space, face intersecting oppressions in gaming as in life outside the gaming world. They are linguistically profiled within the space based off of how they sound. They have responded with various strategies to combat the discrimination they experience. Some segregate themselves from the larger gaming population and many refuse to purchase games that depict women in a hyper-sexualized manner or that present people of color stereotypically. For others, the solution is to "sit-in" on games and disrupt game flow by 'player-killing' or engage in other 'griefing' activities. I analyze this behavior in the context of Black feminist consciousness and resistance and uncover that these methods are similar to women who employ resistance strategies for survival within the real world.
Details
- Deviant bodies resisting online: examining the intersecting realities of women of color in Xbox Live
- Gray, Kishonna (Author)
- Anderson, Lisa M. (Thesis advisor)
- Cheong, Pauline (Committee member)
- Lim, Merlyna (Committee member)
- Arizona State University (Publisher)
- Women's Studies
- African American Studies
- Communication
- Critical Media
- Gender
- Inequalities
- race
- Virtual Communities
- Xbox live
- Racism
- Sexism
- feminism
- Xbox video games--Social aspects.
- Xbox video games
- African American women--Social conditions.
- Hispanic American women--Social conditions.
- Hispanic American women
- Video gamers--Social conditions.
- Video gamers
- Includes vita
- thesisPartial requirement for: Ph. D., Arizona State University, 2011
- bibliographyIncludes bibliographical references (p. 143-156)
- Field of study: Justice studies