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In this experiment, a haptic glove with vibratory motors on the fingertips was tested against the standard HTC Vive controller to see if the additional vibrations provided by the glove increased immersion in common gaming scenarios where haptic feedback is provided. Specifically, two scenarios were developed: an explosion scene containing a small and large explosion and a box interaction scene that allowed the participants to touch the box virtually with their hand. At the start of this project, it was hypothesized that the haptic glove would have a significant positive impact in at least one of these scenarios. Nine participants took place in the study and immersion was measured through a post-experiment questionnaire. Statistical analysis on the results showed that the haptic glove did have a significant impact on immersion in the box interaction scene, but not in the explosion scene. In the end, I conclude that since this haptic glove does not significantly increase immersion across all scenarios when compared to the standard Vive controller, it should not be used at a replacement in its current state.
- Griffieth, Alan P (Author)
- McDaniel, Troy (Thesis director)
- Selgrad, Justin (Committee member)
- Computing and Informatics Program (Contributor)
- School of Mathematical and Statistical Sciences (Contributor)
- Economics Program in CLAS (Contributor)
- Computer Science and Engineering Program (Contributor)
- Barrett, The Honors College (Contributor)
- 2021-04-15 12:16:45
- 2021-08-11 04:09:57
- 3 years 2 months ago