Full metadata
Title
Failure, Play Conditioning, and Accomplishment: Learning Sekiro with Dark Souls Habits
Description
In my creative project I created a video essay examining the mechanical differences found in the games, Dark Souls and Sekiro: Shadow's Die Twice from developer, FromSoftware. I analyze these mechanical changes and their potential impact on players mindsets and playstyles. I pull from my own experience as well as Katherine Isbister, and the wider internet discourse on game design.
Date Created
2021-05
Contributors
- Staples, Joshua H. (Author)
- Greene, Jacob (Thesis director)
- Moran, Stacey (Committee member)
- Arts, Media and Engineering Sch T (Contributor)
- Barrett, The Honors College (Contributor)
Topical Subject
Extent
15 pages
Language
eng
Copyright Statement
In Copyright
Primary Member of
Peer-reviewed
No
Open Access
No
Series
Academic Year 2020-2021
Handle
https://hdl.handle.net/2286/R.I.63876
Level of coding
minimal
Cataloging Standards
System Created
- 2021-04-23 12:18:16
System Modified
- 2021-09-03 04:21:25
- 3 years 2 months ago
Additional Formats